
DAY 6 – PRODUCT TEXTURING
TUTORIAL: Product Texturing in Blender – The Ultimate Guide by Film Stop
This tutorial was based around product texturing and UV mapping. The 3D model and textures were provided by Film Stop.
UV editing isn’t too bad. Getting the textures to align and then making them seamless takes forever. It might be better to fully prepare the texture in Photoshop or something and then move it to blender. I’ll experiment with this in the future. Regardless, this project was good practice.