
DAY 7 – GLASS VIAL
This project was a simple dip into materials and render settings.
I swear every time I do a new 3D project I spend way more time fixing issues than actually making the damn piece. Maybe this is just the nature of 3D art is lol. Anyways, I had to watch yet another tutorial to get this glass-shader. It looks odd but that’s because there’s literally nothing in the scene for the glass to interact with. I don’t know how to do fluids yet, but I plan to revisit this in the future when I can.