Day 15 – Unreal Blueprint Basics

Course: Unreal Blueprints: Make Epic Games With No Coding.

This project is set up in Unreal Engine 4. I have a pretty basic node setup to rotate the platform around. Basic physics has also been applied to the ball.

Wow unreal is super dense with stuff. As I learn more, I wonder If I’ll be able to actually remember half of this stuff. There was also the big question of blueprints vs C++. I’ll stick to blueprints for now, just to get up and running with the engine quicker. I’ll start learning C++ later on, especially since I’ve been interested in learning C++ for a while now. So yeah, that’s pretty much all I’ve got for today. Cheers.