
Day 21 – Basic Camera Functions
Course: Unreal Blueprints: Make Epic Games With No Coding.
This project was about setting up fade-in and fade-out for the game in Unreal Engine 4.
The blueprint setup is kind of odd. I know you can do stuff in C++ instead. It seems like in order to make blueprints work, there’s node for like every single possibility. Nothing wrong there, just something I noticed. Unreal is so cool.