House Diorama

This was a project done for design class, with the aim being to use software different from what we were already using.

This was a pretty simple project all things considered. Just some basic 3D modeling, shaders, and lighting.

I started with a basic sketch, getting my general idea down. I moved onto 3D modeling, sticking to big shapes. I made one tree and just duplicated it a bunch, changing each one just a little. Finally I tried out some different rendering methods but settled on Cycles for my render engine.